Thursday, February 7, 2013
Friday, January 11, 2013
Thursday, December 6, 2012
Saturday, August 4, 2012
Ogan'kal
I'm happy with how it turned out, but expansive backgrounds are admittedly uncomfortable territory. To tell the character's story though, he needed a city to protect. His clothing was fun to work with, as was the sword and trying to rationalize the whole two-ended sword deal with unbalanced/different sized blades.
Friday, July 20, 2012
Thursday, July 19, 2012
Fun With Maps
Monday, July 16, 2012
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